RBAC API
RBAC API 是面向角色操作的便捷层(用户的角色、角色的用户、权限等)。它是 Management API 中面向 RBAC 场景的一个子集。
参考
全局变量 e 表示一个 Enforcer 实例。
e, err := NewEnforcer("examples/rbac_model.conf", "examples/rbac_policy.csv")
const e = await newEnforcer('examples/rbac_model.conf', 'examples/rbac_policy.csv')
$e = new Enforcer('examples/rbac_model.conf', 'examples/rbac_policy.csv');
e = casbin.Enforcer("examples/rbac_model.conf", "examples/rbac_policy.csv")
var e = new Enforcer("path/to/model.conf", "path/to/policy.csv");
let mut e = Enforcer::new("examples/rbac_model.conf", "examples/rbac_policy.csv").await?;
Enforcer e = new Enforcer("examples/rbac_model.conf", "examples/rbac_policy.csv");
GetRolesForUser()
获取分配给用户的所有角色。
例如:
res := e.GetRolesForUser("alice")
const res = await e.getRolesForUser('alice')
$res = $e->getRolesForUser("alice");
roles = e.get_roles_for_user("alice")
var res = e.GetRolesForUser("alice");
let roles = e.get_roles_for_user("alice", None); // No domain
List<String> res = e.getRolesForUser("alice");
GetUsersForRole()
获取分配了某个角色的所有用户。
例如:
res := e.GetUsersForRole("data1_admin")
const res = await e.getUsersForRole('data1_admin')
$res = $e->getUsersForRole("data1_admin");
users = e.get_users_for_role("data1_admin")
var res = e.GetUsersForRole("data1_admin");
let users = e.get_users_for_role("data1_admin", None); // No domain
List<String> res = e.getUsersForRole("data1_admin");
HasRoleForUser()
检查用户是否拥有某个角色。
例如:
res := e.HasRoleForUser("alice", "data1_admin")
const res = await e.hasRoleForUser('alice', 'data1_admin')
$res = $e->hasRoleForUser("alice", "data1_admin");
has = e.has_role_for_user("alice", "data1_admin")
var res = e.HasRoleForUser("alice", "data1_admin");
let has = e.has_role_for_user("alice", "data1_admin", None); // No domain
boolean res = e.hasRoleForUser("alice", "data1_admin");
AddRoleForUser()
给用户分配一个角色。如果用户已经拥有该角色(即没有影响),则返回false。
例如:
e.AddRoleForUser("alice", "data2_admin")
await e.addRoleForUser('alice', 'data2_admin')
$e->addRoleForUser("alice", "data2_admin");
e.add_role_for_user("alice", "data2_admin")
var added = e.AddRoleForUser("alice", "data2_admin");
or
var added = await e.AddRoleForUserAsync("alice", "data2_admin");
let added = e.add_role_for_user("alice", "data2_admin", None).await?; // No domain
boolean added = e.addRoleForUser("alice", "data2_admin");
AddRolesForUser()
给用户分配多个角色。如果用户已经拥有这些角色中的一个(即没有影响),则返回false。
例如:
var roles = []string{"data2_admin", "data1_admin"}
e.AddRolesForUser("alice", roles)
const roles = ["data1_admin", "data2_admin"];
roles.map((role) => e.addRoleForUser("alice", role));
var roles = new List<string> { "data1_admin", "data2_admin" };
var allAdded = e.AddRolesForUser("alice", roles);
// or async
var allAdded = await e.AddRolesForUserAsync("alice", roles);
let roles = vec!["data1_admin".to_owned(), "data2_admin".to_owned()];
let all_added = e.add_roles_for_user("alice", roles, None).await?; // No domain
DeleteRoleForUser()
移除用户的一个角色。如果用户没有该角色(即没有影响),则返回false。
例如:
e.DeleteRoleForUser("alice", "data1_admin")
await e.deleteRoleForUser('alice', 'data1_admin')
$e->deleteRoleForUser("alice", "data1_admin");
e.delete_role_for_user("alice", "data1_admin")
var deleted = e.DeleteRoleForUser("alice", "data1_admin");
or
var deleted = await e.DeleteRoleForUser("alice", "data1_admin");
let deleted = e.delete_role_for_user("alice", "data1_admin", None).await?; // No domain
boolean deleted = e.deleteRoleForUser("alice", "data1_admin");
DeleteRolesForUser()
移除用户的所有角色。如果用户没有任何角色(即没有影响),则返回false。
例如:
e.DeleteRolesForUser("alice")
await e.deleteRolesForUser('alice')
$e->deleteRolesForUser("alice");
e.delete_roles_for_user("alice")
var deletedAtLeastOne = e.DeleteRolesForUser("alice");
or
var deletedAtLeastOne = await e.DeleteRolesForUserAsync("alice");
let deleted_at_least_one = e.delete_roles_for_user("alice", None).await?; // No domain
boolean deletedAtLeastOne = e.deleteRolesForUser("alice");
DeleteUser()
从系统中删除一个用户。如果用户不存在(即没有影响),则返回false。
例如:
e.DeleteUser("alice")
await e.deleteUser('alice')
$e->deleteUser("alice");
e.delete_user("alice")
var deleted = e.DeleteUser("alice");
or
var deleted = await e.DeleteUserAsync("alice");
let deleted = e.delete_user("alice").await?;
boolean deleted = e.deleteUser("alice");
DeleteRole()
从系统中删除一个角色。
例如:
e.DeleteRole("data2_admin")
await e.deleteRole("data2_admin")
$e->deleteRole("data2_admin");
e.delete_role("data2_admin")
var deleted = e.DeleteRole("data2_admin");
or
var deleted = await e.DeleteRoleAsync("data2_admin");
let deleted = e.delete_role("data2_admin").await?;
e.deleteRole("data2_admin");
DeletePermission()
从系统中删除一个权限。如果权限不存在(即未受影响),则返回false。
例如:
e.DeletePermission("read")
await e.deletePermission('read')
$e->deletePermission("read");
e.delete_permission("read")
var deleted = e.DeletePermission("read");
or
var deleted = await e.DeletePermissionAsync("read");
let deleted = e.delete_permission(vec!["read".to_owned()]).await?;
boolean deleted = e.deletePermission("read");
AddPermissionForUser()
给用户或角色授予一个权限。如果用户或角色已经拥有该权限(即未受影响),则返回false。
例如:
e.AddPermissionForUser("bob", "read")
await e.addPermissionForUser('bob', 'read')
$e->addPermissionForUser("bob", "read");
e.add_permission_for_user("bob", "read")
var added = e.AddPermissionForUser("bob", "read");
or
var added = await e.AddPermissionForUserAsync("bob", "read");
let added = e.add_permission_for_user("bob", vec!["read".to_owned()]).await?;
boolean added = e.addPermissionForUser("bob", "read");
AddPermissionsForUser()
给用户或角色授予多个权限。如果用户或角色已经 拥有其中一个权限(即未受影响),则返回false。
例如:
var permissions = [][]string{{"data1", "read"},{"data2","write"}}
for i := 0; i < len(permissions); i++ {
e.AddPermissionsForUser("alice", permissions[i])
}
const permissions = [
["data1", "read"],
["data2", "write"],
];
permissions.map((permission) => e.addPermissionForUser("bob", ...permission));
var permissions = new List<List<string>>
{
new List<string> { "data1", "read" },
new List<string> { "data2", "write" }
};
foreach (var permission in permissions)
{
var added = e.AddPermissionForUser("bob", permission.ToArray());
// or async
var added = await e.AddPermissionForUserAsync("bob", permission.ToArray());
}
let permissions = vec![
vec!["data1".to_owned(), "read".to_owned()],
vec!["data2".to_owned(), "write".to_owned()],
];
let all_added = e.add_permissions_for_user("bob", permissions).await?;
DeletePermissionForUser()
撤销用户或角色的一个权限。如果用户或角色没有该权限(即未受影响),则返回false。
例如:
e.DeletePermissionForUser("bob", "read")
await e.deletePermissionForUser("bob", "read")
$e->deletePermissionForUser("bob", "read");
e.delete_permission_for_user("bob", "read")
var deleted = e.DeletePermissionForUser("bob", "read");
or
var deleted = await e.DeletePermissionForUserAsync("bob", "read");
let deleted = e.delete_permission_for_user("bob", vec!["read".to_owned()]).await?;
boolean deleted = e.deletePermissionForUser("bob", "read");
DeletePermissionsForUser()
撤销用户或角色的所有权限。如果用户或角色没有任何权限(即未受影响),则返回false。
例如:
e.DeletePermissionsForUser("bob")
await e.deletePermissionsForUser('bob')
$e->deletePermissionsForUser("bob");
e.delete_permissions_for_user("bob")
var deletedAtLeastOne = e.DeletePermissionsForUser("bob");
or
var deletedAtLeastOne = await e.DeletePermissionsForUserAsync("bob");
let deleted_at_least_one = e.delete_permissions_for_user("bob").await?;
boolean deletedAtLeastOne = e.deletePermissionForUser("bob");
GetPermissionsForUser()
获取用户或角色的所有权限。
例如:
e.GetPermissionsForUser("bob")
await e.getPermissionsForUser('bob')
$e->getPermissionsForUser("bob");
e.get_permissions_for_user("bob")
var permissions = e.GetPermissionsForUser("bob");
List<List<String>> permissions = e.getPermissionsForUser("bob");
GetNamedPermissionsForUser()
GetNamedPermissionsForUser 按命名策略获取用户或角色的权限。
例如:
p, alice, data1, read
p, bob, data2, write
p2, admin, create
g, alice, admin
GetNamedPermissionsForUser("p", "alice") 会返回 [["alice", "data1", "read"]]。
GetNamedPermissionsForUser("p2", "alice") 会返回 [["admin", "create"]]。
permissions, err := e.GetNamedPermissionsForUser("p", "alice")
var permissions = e.GetNamedPermissionsForUser("p", "alice");
permissions = e.get_named_permissions_for_user("p", "alice")
HasPermissionForUser()
HasPermissionForUser确定用户是否拥有一个权限。
例如:
e.HasPermissionForUser("alice", []string{"read"})
await e.hasPermissionForUser('alice', 'read')
$e->hasPermissionForUser("alice", []string{"read"});
has = e.has_permission_for_user("alice", "read")
var has = e.HasPermissionForUser("bob", "read");
let has = e.has_permission_for_user("alice", vec!["data1".to_owned(), "read".to_owned()]);
boolean has = e.hasPermissionForUser("alice", "read");
GetImplicitRolesForUser()
GetImplicitRolesForUser获取用户拥有的隐式角色。与GetRolesForUser()相比,此函数除了直接角色外,还检索间接角色。
例如:
g, alice, role:admin
g, role:admin, role:user
GetRolesForUser("alice")只能获取:["role:admin"]。
但是GetImplicitRolesForUser("alice")将获取:["role:admin", "role:user"]。
例如:
e.GetImplicitRolesForUser("alice")
await e.getImplicitRolesForUser("alice")
$e->getImplicitRolesForUser("alice");
e.get_implicit_roles_for_user("alice")
var implicitRoles = e.GetImplicitRolesForUser("alice");
e.get_implicit_roles_for_user("alice", None); // No domain
List<String> implicitRoles = e.getImplicitRolesForUser("alice");